In an interview with 80.lv (spotted via Eurogamer), Frictional Games creative director and co-founder Thomas Grip revealed that the studio is considering de-emphasizing horror in its future projects, instead using its distinctive immersive, first-person style to tell other kinds of stories.
“Horror games naturally are where emotions are front and center,” Grip explained. “However, we are also exploring themes outside of making things spooky.
“For future projects, I think we will cut back a bit on the horror aspects in order to give greater focus on other emotional qualities. I am confident that these games will still feel like Frictional ones. The immersion, the personal journey, and a holistic vision are what I see as defining traits of a Frictional game—not ju…